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//============================================================================= // IdentitySymbol. - just a sprite displayed above team mates // instanced by the TBMutator // Steve Sinclair, Digital Extremes, Jan 4, 2000 //============================================================================= class IdentitySymbol expands Effects; #exec TEXTURE IMPORT NAME=TSignB FILE=Textures\Tsignb.pcx GROUP=DE Mips=Off Flags=2 #exec TEXTURE IMPORT NAME=TSignR FILE=Textures\Tsignr.pcx GROUP=DE Mips=Off Flags=2 #exec TEXTURE IMPORT NAME=TSignG FILE=Textures\Tsigng.pcx GROUP=DE Mips=Off Flags=2 #exec TEXTURE IMPORT NAME=TSignY FILE=Textures\Tsigny.pcx GROUP=DE Mips=Off Flags=2 defaultproperties { bHidden=True RemoteRole=ROLE_SimulatedProxy DrawType=DT_Sprite Style=STY_None Texture=Texture'Botpack.Icons.I_TeamR' ScaleGlow=2.000000 AmbientGlow=159 Mass=0.000000 } |
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