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Botpack.VictimMessage


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class VictimMessage expands LocalMessagePlus;

var localized string YouWereKilledBy, KilledByTrailer;

static function float GetOffset(int Switch, float YL, float ClipY )
{
    return (Default.YPos/768.0) * ClipY + 2*YL;
}

static function string GetString(
    optional int Switch,
    optional PlayerReplicationInfo RelatedPRI_1, 
    optional PlayerReplicationInfo RelatedPRI_2,
    optional Object OptionalObject 
    )
{
    if (RelatedPRI_1 == None)
        return "";

    if (RelatedPRI_1.PlayerName != "")
        return Default.YouWereKilledBy@RelatedPRI_1.PlayerName$Default.KilledByTrailer;
}

defaultproperties
{
     YouWereKilledBy="You were killed by"
     KilledByTrailer="!"
     FontSize=1
     bIsSpecial=True
     bIsUnique=True
     bFadeMessage=True
     DrawColor=(G=0,B=0)
     YPos=196.000000
     bCenter=True
}

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Class file time: Do 19.5.2005 19:42:14.000 - Creation time: Fr 7.6.2013 13:16:26.599 - Created with UnCodeX