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class UTStatLogFile expands StatLogFile; function LogPlayerInfo(Pawn Player) { LogEventString(GetTimeStamp()$Chr(9)$"player"$Chr(9)$"TeamName"$Chr(9)$Player.PlayerReplicationInfo.PlayerID$Chr(9)$Player.PlayerReplicationInfo.TeamName); LogEventString(GetTimeStamp()$Chr(9)$"player"$Chr(9)$"Team"$Chr(9)$Player.PlayerReplicationInfo.PlayerID$Chr(9)$Player.PlayerReplicationInfo.Team); LogEventString(GetTimeStamp()$Chr(9)$"player"$Chr(9)$"TeamID"$Chr(9)$Player.PlayerReplicationInfo.PlayerID$Chr(9)$Player.PlayerReplicationInfo.TeamID); LogEventString(GetTimeStamp()$Chr(9)$"player"$Chr(9)$"Ping"$Chr(9)$Player.PlayerReplicationInfo.PlayerID$Chr(9)$Player.PlayerReplicationInfo.Ping); LogEventString(GetTimeStamp()$Chr(9)$"player"$Chr(9)$"IsABot"$Chr(9)$Player.PlayerReplicationInfo.PlayerID$Chr(9)$Player.PlayerReplicationInfo.bIsABot); LogEventString(GetTimeStamp()$Chr(9)$"player"$Chr(9)$"Skill"$Chr(9)$Player.PlayerReplicationInfo.PlayerID$Chr(9)$Player.Skill); if (Bot(Player) != None) LogEventString(GetTimeStamp()$Chr(9)$"player"$Chr(9)$"Novice"$Chr(9)$Player.PlayerReplicationInfo.PlayerID$Chr(9)$Bot(Player).bNovice); else LogEventString(GetTimeStamp()$Chr(9)$"player"$Chr(9)$"Novice"$Chr(9)$Player.PlayerReplicationInfo.PlayerID$Chr(9)$"False"); } defaultproperties { } |
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