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Botpack.UTHeart


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//=============================================================================
// UTHeart.
//=============================================================================
class UTHeart extends UTPlayerChunks;

auto state Dying
{

Begin:
    LoopAnim('Beat', 0.2);
    Sleep(0.1);
    GotoState('Dead');
}

defaultproperties
{
     Mesh=LodMesh'UnrealShare.PHeartM'
     CollisionRadius=14.000000
     CollisionHeight=3.000000
}

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Class file time: Do 19.5.2005 19:42:14.000 - Creation time: Fr 7.6.2013 13:16:16.365 - Created with UnCodeX