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//============================================================================= // UTChunk4. //============================================================================= class UTChunk4 extends UTChunk; #exec MESH IMPORT MESH=chunk4M ANIVFILE=MODELS\chunk4_a.3D DATAFILE=MODELS\chunk4_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=chunk4M X=0 Y=0 Z=0 PITCH=0 #exec MESH SEQUENCE MESH=chunk4M SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=chunk4M SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=chunk4M X=0.03 Y=0.03 Z=0.06 defaultproperties { LifeSpan=3.000000 Mesh=LodMesh'Botpack.chunk4M' } |
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