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Botpack.UT_HeadMale


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//=============================================================================
// ut_headmale.
//=============================================================================
class UT_HeadMale extends UTHeads;

#exec MESH IMPORT MESH=headmalem ANIVFILE=MODELS\headmale_a.3D DATAFILE=MODELS\headmale_d.3D X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=headmalem X=0 Y=0 Z=0 YAW=64 PITCH=64
#exec MESH SEQUENCE MESH=headmalem SEQ=All    STARTFRAME=0   NUMFRAMES=1
#exec MESH SEQUENCE MESH=headmalem SEQ=Still  STARTFRAME=0   NUMFRAMES=1
#exec TEXTURE IMPORT NAME=MMT1  FILE=MODELS\headmale.PCX GROUP=Skins
#exec MESHMAP SCALE MESHMAP=headmalem X=0.07 Y=0.07 Z=0.14
#exec MESHMAP SETTEXTURE MESHMAP=headmalem NUM=1 TEXTURE=MMT1

defaultproperties
{
     Mesh=LodMesh'Botpack.headmalem'
}

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Class file time: Do 19.5.2005 19:42:14.000 - Creation time: Fr 7.6.2013 13:16:21.497 - Created with UnCodeX