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//============================================================================= // TMale2Bot. //============================================================================= class TMale2Bot extends MaleBotPlus; function ForceMeshToExist() { Spawn(class'TMale2'); } defaultproperties { CarcassType=Class'Botpack.TMale2Carcass' LandGrunt=Sound'Botpack.MaleSounds.(All).land10' FaceSkin=3 FixedSkin=2 TeamSkin2=1 DefaultSkinName="SoldierSkins.blkt" DefaultPackage="SoldierSkins." SelectionMesh="Botpack.SelectionMale2" MenuName="Male Soldier" Mesh=LodMesh'Botpack.Soldier' } |
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