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//============================================================================= // RocketTrail. //============================================================================= class RocketTrail extends Effects; #exec TEXTURE IMPORT NAME=JRFlare FILE=MODELS\flare9.PCX defaultproperties { bTrailerSameRotation=True Physics=PHYS_Trailer RemoteRole=ROLE_None DrawType=DT_Sprite Style=STY_Translucent Sprite=Texture'Botpack.JRFlare' Texture=Texture'Botpack.JRFlare' Skin=Texture'Botpack.JRFlare' DrawScale=0.500000 bUnlit=True Mass=8.000000 } |
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