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//============================================================================= // PlasmaEffect. //============================================================================= class PlasmaEffect extends Effects; defaultproperties { EffectSound1=Sound'UnrealShare.General.DispEX1' RemoteRole=ROLE_None LifeSpan=0.500000 DrawType=DT_SpriteAnimOnce Style=STY_Translucent Texture=Texture'Botpack.PlasmaExplo.pblst_a00' DrawScale=0.650000 AmbientGlow=187 bUnlit=True SoundRadius=10 SoundVolume=218 LightType=LT_Steady LightEffect=LE_NonIncidence LightBrightness=255 LightHue=83 LightRadius=4 } |
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