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//============================================================================= // PlasmaCap. //============================================================================= class PlasmaCap extends Effects; defaultproperties { RemoteRole=ROLE_None LifeSpan=8.000000 DrawType=DT_Sprite Style=STY_Translucent Texture=Texture'Botpack.BoltHit.phit_a00' DrawScale=0.650000 AmbientGlow=187 bUnlit=True SoundRadius=10 SoundVolume=218 LightType=LT_Steady LightEffect=LE_NonIncidence LightBrightness=255 LightHue=83 LightRadius=4 } |
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