Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 00028 00029 00030 |
//============================================================================= // BotReplicationInfo. //============================================================================= class BotReplicationInfo extends PlayerReplicationInfo; var Actor OrderObject; var name RealOrders; var pawn RealOrderGiver; var PlayerReplicationInfo RealOrderGiverPRI; replication { // Things the server should send to the client. unreliable if ( Role == ROLE_Authority ) RealOrders, RealOrderGiverPRI, OrderObject; } function SetRealOrderGiver(Pawn P) { RealOrderGiver = P; if ( P != None ) RealOrderGiverPRI = P.PlayerReplicationInfo; else RealOrderGiverPRI = None; } defaultproperties { bIsABot=True } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |