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//============================================================================= // AnimSpriteEffect. //============================================================================= class AnimSpriteEffect extends Effects; var() texture SpriteAnim[20]; var() int NumFrames; var() float Pause; var int i; var Float AnimTime; defaultproperties { DrawScale=0.300000 bUnlit=True LightType=LT_Steady LightBrightness=199 LightHue=24 LightSaturation=115 LightRadius=20 bCorona=True } |
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