Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Botpack.TranslocGlow


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
//=============================================================================
// TranslocGlow.
//=============================================================================
class TranslocGlow extends Effects;

#exec TEXTURE IMPORT NAME=Tranglow FILE=TEXTURES\Tranglow.PCX GROUP="Translocator"
#exec TEXTURE IMPORT NAME=Tranglowg FILE=TEXTURES\Tranglowg.PCX GROUP="Translocator"
#exec TEXTURE IMPORT NAME=Tranglowb FILE=TEXTURES\Tranglowb.PCX GROUP="Translocator"
#exec TEXTURE IMPORT NAME=Tranglowy FILE=TEXTURES\Tranglowy.PCX GROUP="Translocator"

defaultproperties
{
     bNetTemporary=False
     bTrailerPrePivot=True
     Physics=PHYS_Trailer
     RemoteRole=ROLE_SimulatedProxy
     DrawType=DT_Sprite
     Style=STY_Translucent
     Sprite=Texture'Botpack.Translocator.Tranglow'
     Texture=Texture'Botpack.Translocator.Tranglow'
     Skin=Texture'Botpack.Translocator.Tranglow'
     DrawScale=0.500000
     PrePivot=(Z=20.000000)
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Do 19.5.2005 19:42:14.000 - Creation time: Fr 7.6.2013 13:16:05.897 - Created with UnCodeX