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//============================================================================= // TMale1Bot. //============================================================================= class TMale1Bot extends MaleBotPlus; function ForceMeshToExist() { Spawn(class'TMale1'); } defaultproperties { LandGrunt=Sound'UnrealShare.Male.MLand3' JumpSound=Sound'Botpack.Male.TMJump3' FaceSkin=1 TeamSkin1=2 TeamSkin2=3 DefaultSkinName="CommandoSkins.cmdo" DefaultPackage="CommandoSkins." SelectionMesh="Botpack.SelectionMale1" MenuName="Male Commando" VoiceType="BotPack.VoiceMaleOne" Mesh=LodMesh'Botpack.Commando' } |
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