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//============================================================================= // SquareMirror. //============================================================================= class SquareMirror extends StudMetal; #exec MESH IMPORT MESH=SquareMirror ANIVFILE=MODELS\SquareMirror_a.3d DATAFILE=MODELS\SquareMirror_d.3d X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=SquareMirror X=0 Y=0 Z=0 #exec MESH SEQUENCE MESH=SquareMirror SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=SquareMirror SEQ=SquareMirror STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP NEW MESHMAP=SquareMirror MESH=SquareMirror #exec MESHMAP SCALE MESHMAP=SquareMirror X=0.05 Y=0.05 Z=0.1 #exec MESHMAP SETTEXTURE MESHMAP=SquareMirror NUM=0 TEXTURE=StudMap defaultproperties { Mesh=LodMesh'Botpack.SquareMirror' } |
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