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Botpack.SayMessagePlus


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class SayMessagePlus expands StringMessagePlus;

static function RenderComplexMessage( 
    Canvas Canvas, 
    out float XL,
    out float YL,
    optional string MessageString,
    optional int Switch,
    optional PlayerReplicationInfo RelatedPRI_1, 
    optional PlayerReplicationInfo RelatedPRI_2,
    optional Object OptionalObject
    )
{
    if (RelatedPRI_1 == None)
        return;

    Canvas.DrawColor = Default.GreenColor;
    Canvas.DrawText( RelatedPRI_1.PlayerName$": ", False );
    Canvas.SetPos( Canvas.CurX, Canvas.CurY - YL );
    Canvas.DrawColor = Default.LightGreenColor;
    Canvas.DrawText( MessageString, False );
}

static function string AssembleString(
    HUD myHUD,
    optional int Switch,
    optional PlayerReplicationInfo RelatedPRI_1, 
    optional String MessageString
    )
{
    if ( RelatedPRI_1 == None )
        return "";
    if ( RelatedPRI_1.PlayerName == "" )
        return "";
    return RelatedPRI_1.PlayerName$": "@MessageString;
}

defaultproperties
{
     bComplexString=True
     DrawColor=(R=0,B=0)
}

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Class file time: Do 19.5.2005 19:42:14.000 - Creation time: Fr 7.6.2013 13:15:56.693 - Created with UnCodeX