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Botpack.ImpactHole


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//=============================================================================
// pock.
//=============================================================================
class ImpactHole expands Scorch;

#exec TEXTURE IMPORT NAME=impactcrack FILE=TEXTURES\DECALS\ImpactMark.PCX LODSET=2

defaultproperties
{
     MultiDecalLevel=2
     Texture=Texture'Botpack.impactcrack'
     DrawScale=0.400000
}

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Class file time: Do 19.5.2005 19:42:14.000 - Creation time: Fr 7.6.2013 13:15:47.550 - Created with UnCodeX