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//============================================================================= // CubeGem. //============================================================================= class CubeGem extends StudMetal; #exec MESH IMPORT MESH=CubeGem ANIVFILE=MODELS\CubeGem_a.3d DATAFILE=MODELS\CubeGem_d.3d X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=CubeGem X=0 Y=0 Z=0 #exec MESH SEQUENCE MESH=CubeGem SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=CubeGem SEQ=CubeGem STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP NEW MESHMAP=CubeGem MESH=CubeGem #exec MESHMAP SCALE MESHMAP=CubeGem X=0.1 Y=0.1 Z=0.2 #exec MESHMAP SETTEXTURE MESHMAP=CubeGem NUM=0 TEXTURE=StudMap defaultproperties { Mesh=LodMesh'Botpack.CubeGem' } |
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