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class CriticalEventPlus expands LocalMessagePlus; static function float GetOffset(int Switch, float YL, float ClipY ) { return (Default.YPos/768.0) * ClipY; } defaultproperties { FontSize=1 bIsSpecial=True bIsUnique=True bFadeMessage=True bBeep=True DrawColor=(R=0,G=128) YPos=196.000000 bCenter=True } |
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